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Forum Post: RE: Local ACL/Invalid Traffic

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Same thing here. my game is trying to update and its failing. there WAS some connection at the start then is times out and fails... 2015-12-27 13:05:50 0102021 IP 10.1.1.5.59946 > 66.151.133.50.443 : proto TCP: F 2729573040:2729573040(0) win 1021 checksum : 1203 0x0000: 4500 0028 37bb 0000 8006 3046 0a01 0105 E..(7.....0F.... 0x0010: 4297 8532 ea2a 01bb a2b1 fab0 b23a 98d1 B..2.*.......:.. 0x0020: 5011 03fd 04b3 0000 P....... Date=2015-12-27 Time=13:05:50 log_id=0102021 log_type=Firewall log_component=Invalid_Traffic log_subtype=Denied log_status=N/A log_priority=Alert duration=N/A in_dev=Port1 out_dev= inzone_id=0 outzone_id=0 source_mac=00:01:2e:5a:79:c6 dest_mac=00:01:2e:4e:1a:4b l3_protocol=IP source_ip=10.1.1.5 dest_ip=66.151.133.50 l4_protocol=TCP source_port=59946 dest_port=443 fw_rule_id=0 policytype=0 live_userid=0 userid=0 user_gp=0 ips_id=0 sslvpn_id=0 web_filter_id=0 hotspot_id=0 icap_id=0 app_filter_id=0 app_category_id=0 app_id=0 category_id=0 bandwidth_id=0 up_classid=3559031422993825792 dn_classid=0 source_nat_id=0 cluster_node=0 inmark=0 nfqueue=0 scanflags=0 gateway_offset=0 max_session_bytes=0 drop_fix=0 ctflags=0 connid=0 masterid=0 status=0 state=0 sent_pkts=N/A recv_pkts=N/A sent_bytes=N/A recv_bytes=N/A tran_src_ip=N/A tran_src_port=N/A tran_dst_ip=N/A tran_dst_port=N/A

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